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	<title>Virtual Job Candy &#187; &#187; 3D Jobs</title>
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		<title>3D Jobs: Interactive Media/3D Animator &#8211; Baltimore, MD</title>
		<link>http://www.virtualjobcandy.com/3d-jobs-interactive-media3d-animator-baltimore-md/</link>
		<comments>http://www.virtualjobcandy.com/3d-jobs-interactive-media3d-animator-baltimore-md/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 18:28:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Jobs]]></category>

		<guid isPermaLink="false">http://www.virtualjobcandy.com/3d-jobs-interactive-media3d-animator-baltimore-md/</guid>
		<description><![CDATA[You can apply for this position online using Virtual Job Candy online resume and application process. If you are already a member, then login now. Otherwise register today!
Job Description
Animator:
Work closely with the lead artist, lead programmer and senior artists to create characters and follow the defined visual direction of the product.
Job duties:
* bring characters and [...]]]></description>
			<content:encoded><![CDATA[<p>You can apply for this position online using Virtual Job Candy online resume and application process. If you are already a member, then<a href="http://jobs.virtualjobcandy.com/Default.cfm?fuseaction=home.login" > login</a> now. Otherwise <a href="http://jobs.virtualjobcandy.com//Default.cfm?fuseaction=Register.Main" >register </a>today!</p>
<p>Job Description<br />
Animator:</p>
<p>Work closely with the lead artist, lead programmer and senior artists to create characters and follow the defined visual direction of the product.</p>
<p>Job duties:<br />
* bring characters and environments to life using Studio Max and Photoshop</p>
<p>*some Character Studio experience required</p>
<p>This game design job requires a solid understanding of animation theory. Animator also should have the ability to create 3D models and 2D texture maps from 2D concept art.</p>
<p>Only those with the required experience who are currently<br />
residing in the area, and that can legally work in the US need apply.</p>
<p>Job Details<br />
Primary Skill:  Interactive Media Animator<br />
Posted: Thursday, January 22, 2009<br />
Location: Metro Baltimore, Maryland<br />
Country: United States<br />
Salary Range:  Negotiable<br />
Type of Work: Flex to Hire<br />
Work Shift(s): Any Shifts<br />
Additional Skills:<br />
No additional skills were listed.</p>

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		</item>
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		<title>3D Jobs: 3D Technical Artist &#8211; Novato, CA</title>
		<link>http://www.virtualjobcandy.com/3d-jobs-3d-technical-artist/</link>
		<comments>http://www.virtualjobcandy.com/3d-jobs-3d-technical-artist/#comments</comments>
		<pubDate>Tue, 11 Nov 2008 17:41:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Jobs]]></category>
		<category><![CDATA[3d studio max]]></category>
		<category><![CDATA[art content]]></category>
		<category><![CDATA[art creation]]></category>
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		<category><![CDATA[bioshock]]></category>
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		<category><![CDATA[smithsonian institute]]></category>
		<category><![CDATA[sunny california]]></category>
		<category><![CDATA[virtual job]]></category>

		<guid isPermaLink="false">http://www.virtualjobcandy.com/3d-jobs-3d-technical-artist/</guid>
		<description><![CDATA[Job Description
You can apply for this position online using Virtual Job Candy online resume and application process. If you are already a member, then login now. Otherwise register today!
Wait a second now…you are an artist, but you didn’t flunk calculus? That’s amazing! Are you into the Smithsonian Institute’s Natural History Museum? We’re psyched. NO WAY! [...]]]></description>
			<content:encoded><![CDATA[<p>Job Description</p>
<p>You can apply for this position online using Virtual Job Candy online resume and application process. If you are already a member, then<a href="http://jobs.virtualjobcandy.com/Default.cfm?fuseaction=home.login" > login</a> now. Otherwise <a href="http://jobs.virtualjobcandy.com//Default.cfm?fuseaction=Register.Main" >register </a>today!<br />
Wait a second now…you are an artist, but you didn’t flunk calculus? That’s amazing! Are you into the Smithsonian Institute’s Natural History Museum? We’re psyched. NO WAY! You can PROGRAM a bit? You can write Max Scripts for 3D Studio Max? Don’t tell us you can also mess around with HLSL shaders too…that would be too much. We need you to do stuff like analyze water refraction and skin sub-surface scattering and do those program-y things to create new shaders. We could also use you for helping us figure out better ways to setup our rendering pipeline… If this sounds like you, and you are interested in working on Bioshock 2 in sunny California, you should get in touch with us immediately.</p>
<p>SUMMARY:<br />
Contribute to new, cutting-edge art creation for the sequel to the 2007 Game of the Year, Bioshock. Act to bridge the gap between programming and art/design, and work to define the pipeline and best practices for content creation.</p>
<p>JOB RESPONSIBILITIES:</p>
<p>• Work with programmers/designers to create a working art pipeline for new features and techniques to be implemented in the game.<br />
• Find creative solutions for better efficiency and accessibility in the existing art pipeline.<br />
• Provide support and training as-needed for artists learning the new pipeline.<br />
• Assist in reviewing art content for technical requirements before implementing in-game.<br />
• Create new HLSL shaders and maintain our shader library.<br />
• Develop tools and scripts to support or facilitate art pipelines.<br />
• Develop and document content creation guidelines.<br />
• Proactively identify new technologies and techniques that will be improve the quality of the final scene rendering.<br />
• Work with the design and programming teams to find solutions to challenges as they arise, due to the changing needs of the project.<br />
• Work with Art Director and Leads, and Tools developers to help create and maintain documentation for the tools used in art content creation.</p>
<p>QUALIFICATIONS:</p>
<p>Required Experience and Skills:</p>
<p>• 3+ years of experience on commercial game projects or related fields in real-time graphics.<br />
• In depth knowledge of 3DS Max, Photoshop. Maya experience a plus.<br />
• Strong art skills including experience with modeling, texturing, and shading for games. Experience in rigging and animation a plus.<br />
• In-depth and up-to-date knowledge of real-time shader techniques.<br />
• Up-to-date knowledge of “next-gen” game art currently leading in the market.<br />
• Strong understanding of maxscript, Python and/or melscript<br />
• Basic understanding of programming.<br />
• Basic understanding of superficial anatomy and character creation techniques.<br />
• Ability to work within tight deadlines and deliver requests with a quick turn-around time.<br />
• Self motivated and able to drive ideas to completion.<br />
• Strong ability to quickly learn new areas of development.<br />
• Proven ability to work well with engineering teams.<br />
• Creative problem solving skills.<br />
• Ability to analyze a situation and communicate the most effective and efficient solution.<br />
• In-depth knowledge of game content pipelines in the Unreal Engine.<br />
• Excellent time management skills.</p>
<p>Additional Experience and Skills (highly desired):<br />
• FX Composer; RenderMonkey experience<br />
• Familiarity with Perforce and bug-tracking software<br />
• Shipped PC and/or console titles<br />
• Knowledge of HLSL<br />
• Experience with Unreal Engine development</p>
<p>Job Details<br />
Primary Skill:  Artist Technical<br />
Location: Novato, California<br />
Country: United States<br />
Salary Range:  Negotiable<br />
Type of Work: Direct Hire<br />
Work Shift(s): 1st Shift</p>

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		<slash:comments>65</slash:comments>
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		<title>3D Jobs: Senior 3D Software Engineer &#8211; Menlo Park, CA</title>
		<link>http://www.virtualjobcandy.com/3d-jobs-senior-3d-software-engineer-menlo-park-ca/</link>
		<comments>http://www.virtualjobcandy.com/3d-jobs-senior-3d-software-engineer-menlo-park-ca/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 15:33:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.virtualjobcandy.com/3d-jobs-senior-3d-software-engineer-menlo-park-ca/</guid>
		<description><![CDATA[ Job Description
Type:Full-time
Experience:Mid-Senior level
Function:Engineering
You can apply for this position online using Virtual Job Candy online resume and application process. If you are already a member, then login now. Otherwise register today and be entered to win a FREE Wii game console!
Description
We are looking for people that want to work in a fast paced environment where [...]]]></description>
			<content:encoded><![CDATA[<p> Job Description<br />
Type:Full-time<br />
Experience:Mid-Senior level<br />
Function:Engineering</p>
<p>You can apply for this position online using Virtual Job Candy online resume and application process. If you are already a member, then<a href="http://jobs.virtualjobcandy.com/Default.cfm?fuseaction=home.login" > login</a> now. Otherwise <a href="http://jobs.virtualjobcandy.com//Default.cfm?fuseaction=Register.Main" >register </a>today and be entered to win a FREE Wii game console!</p>
<p>Description<br />
We are looking for people that want to work in a fast paced environment where their contribution can influence the overall company&#8217;s success and where their efforts can ultimately reach a very wide audience of consumers. Vivaty is backed by blue chip venture investors KPCB (Google, Electronic Arts, Amazon, etc) and MDV (Rambus, Brocade, etc.). The company is run by successful executives from Electronic Arts, Yahoo, Excite, Verifone, Lotus, and other top tier software companies.<span id="more-74"></span></p>
<p>Responsibilities<br />
Designing and implementing features of high-performance 3d web graphics engine and development tools.<br />
Writing and maintaining clean code.<br />
Working independently and in groups.<br />
Participatation in review of requirements and designs.<br />
Working with software development processes and tools, and helping improve them.<br />
Showing passion and commitment to release software that delights users.</p>
<p>Key experience and knowledge<br />
8+ years of professional programming experience.<br />
Advanced 3D engine/tools programming.<br />
DirectX APIs (OpenGL a plus).<br />
PC Game/Virtual World development.<br />
Windows Visual C++ programming.</p>
<p>Job Details<br />
Primary Skill:  Engineer Software<br />
Location: Menlo Park, California<br />
Country: United States<br />
Salary Range:  Negotiable<br />
Type of Work: Direct Hire<br />
Work Shift(s): 1st Shift<br />
Additional Skills:<br />
1.  Programmer C++</p>

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		<title>3D Jobs: 3D Graphics Lead Engineer &#8211; Atlanta, GA</title>
		<link>http://www.virtualjobcandy.com/3d-jobs-3d-graphics-lead-engineer-atlanta-ga/</link>
		<comments>http://www.virtualjobcandy.com/3d-jobs-3d-graphics-lead-engineer-atlanta-ga/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 20:32:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Jobs]]></category>
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		<guid isPermaLink="false">http://www.virtualjobcandy.com/3d-jobs-3d-graphics-lead-engineer-atlanta-ga/</guid>
		<description><![CDATA[ Job Description
3D Jobs: 3D Graphics Lead Engineer
You can apply for this position online using Virtual Job Candy online resume and application process. If you are already a member, then login now. Otherwise register today and be entered to win a FREE Wii game console!
Kaneva &#8212; a fast growing, innovative Web 2.0 Virtual World &#8212; [...]]]></description>
			<content:encoded><![CDATA[<p> Job Description<br />
3D Jobs: 3D Graphics Lead Engineer</p>
<p>You can apply for this position online using Virtual Job Candy online resume and application process. If you are already a member, then <a href="http://jobs.virtualjobcandy.com/Default.cfm?fuseaction=home.login" >login</a> now. Otherwise <a href="http://jobs.virtualjobcandy.com//Default.cfm?fuseaction=Register.Main" >register</a> today and be entered to win a FREE Wii game console!<span id="more-70"></span></p>
<p>Kaneva &#8212; a fast growing, innovative Web 2.0 Virtual World &#8212; is seeking to immediately fill a 3D Graphics Lead Engineer position in its Engineering group in Atlanta. If you have a creative streak, and solid markup skills, you may be just the person to join our team.</p>
<p>Kaneva, which is Latin for “canvas,” is a pioneering virtual entertainment world that unifies the 2D Web with a 3D experience. It is the first to integrate social networking, shared media and collaborative online communities into a modern-day, immersive 3D virtual world. Kaneva enables its members to hang out with their friends online and in 3D, share entertainment, express creativity and passions, and establish meaningful connections with others. For more information, see kaneva.com.</p>
<p>Requirements</p>
<p>• 5+ years of 3D graphics programming<br />
• 5+ years of solid background in object-oriented C++ programming<br />
• Experience in one or more of the following technologies including Vertex, pixel and fx shaders, Animation and skinning. Advanced lighting techniques<br />
• Robust coding<br />
• Ability to be a mentor and lead a team of 3D Graphics Engineers<br />
• True passion for video game programming<br />
• Expert-level knowledge of XHTML and CSS2, using hand coding to produce table-less, pixel-precise, cross-platform/browser layout<br />
• Demonstrated ability to produce well-structured, clean markup for handoff to application development team</p>
<p>Job Details<br />
Primary Skill:  Programmer C++<br />
Location: Atlanta, Georgia<br />
Country: United States<br />
Salary Range:  Negotiable<br />
Type of Work: Direct Hire<br />
Work Shift(s): 1st Shift<br />
Additional Skills:<br />
No additional skills were listed.</p>

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